Liam Gilmore
Technical Artist / Software Developer
Fort Worth, United States
Summary
I am a Technical Artist and Game Developer with 3 years of experience in the games industry. Most recently I worked at The Devhouse Agency where I concepted, designed, and developed experiences for players to immerse themselves in. My favorite aspects of my work are Scene Lighting, Level Design, and creating striking visual effects through code, sequencing, and shaders!
Currently pursuing a BS in Computer Graphics and Game Design with my sights set on the Graphics Programmer path.
Skills
LightingLevel DesignShadersC#VerseGame DevelopmentMotion Capture3D Animation2D Animation
Software proficiency
Unity
Unreal Engine
UEFN
Fortnite Creative
Visual Studio
C#
Java
babylon.js
WebGL
Source Control
Figma
Jira
Confluence
Blender
Aseprite
GIMP
Photoshop
Illustrator
Source Filmmaker
Experience
Game Developer at The Devhouse Agency
Dallas, US
April 2021 - November 2022
Technical Artist at The Devhouse Agency
Dallas
November 2022 - October 2023